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THE 2007 XCL GAMER AWARDS |
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Written by Fifty
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Friday, 20 July 2007 |
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Here we are again folks.
Its XCL’s 4th anniversary and its
time once again for our annual XCLGA announcements! This year, we tried something a little
different and focused less on game oriented awards and more on the community oriented
awards. We also chose to not give
descriptions of each category and to leave each one open to interpretation by
the voter. Needless to say, there were
some interesting responses. Thanks to
everyone that provided feedback. The
rest of you can kiss my non-whipped ass!
Let’s get on with the show! |
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XCL and GamerTag Radio E3 2007 Coverage |
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Written by JakenBear
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Tuesday, 10 July 2007 |
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Can't be at E3 but want the latest news? Well tune into our friends at GamerTag Radio and enjoy Live coverage straight from Santa Monica! Watch it right here on XCL Insider.
Coverage Highlights
July 10 - Microsoft Press Conference coverage special
July 11 - E3 Coverage Day 1, Dev Interviews, EA Press Conference, & more.
July 12 - E3 Coverage Day 2, C3 @ E3 Community party 2007 & more surprises.
July 13 - E3 Coverage Day 3
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Xbox Addict Review - Forza Motorsport 2 |
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Written by JakenBear
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Friday, 01 June 2007 |
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Car lovers rejoice! The ultimate car passion simulator has been unleashed onto your Xbox 360. Take a love of cars that lies deep inside us all, mash it up with a need to collect and customize those cars to your heart's content, and throw in one of the most advanced and realistic driving engines ever conceived, and you get a small sampling of what Forza Motorsport 2 offers. Following up on the heels of critically acclaimed 2005 hit Forza Motorsport 1 for the original Xbox, this true next gen sequel really delivers on the promise from Turn 10 studios to harvest what they like to call "car passion". It goes above and beyond by offering a little something for everyone, and by making itself accessible to the masses while at the same time challenging the hardcore.
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Night Chicken's CATAN tips |
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Written by Night Chicken
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Tuesday, 15 May 2007 |
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There a few people that have mentioned getting some advice on Catan. Since I can only talk to no more then 3 people in a game and usually some of them are seasoned, I thought it prudent for me to put down some tips here. Remember that this is my advice coming from 5 years of Settlers playing. Other players may disagree with me and if they do feel free to post. Also remember that do to the design of the game, every game is different, sometimes radically so. You have to be flexible and in extreme cases some of the advice I give below has to be thrown out the window based on the circumstances of that game. Generally though, I follow most of these guidelines:
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Legendary board game "Catan" arrives on Xbox LIVE Arcade |
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Written by JakenBear
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Monday, 30 April 2007 |
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Brush up on your plans for expansion and hone your trading strategies because "Catan" is coming to Xbox LIVE Arcade for Xbox 360 this Wednesday, May 2 at 0900 GMT (2:00 a.m. Pacific). I can not tell you how excited some of our XCL members are about the impending release of this game. Night Chicken rejoice, your game of the century is finally here.
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The Sandbox goes Vertical. |
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Written by JakenBear
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Wednesday, 07 March 2007 |
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Early Last year when I first heard about Crackdown, my initial thought was, “Here we go again, another Grand Theft Auto Clone is on the way.” The fact that the creative mind behind the first two GTA games (David Jones) was leading the charge, only served to re-enforce my initial assumption. Fast forward now to my trip to E3 2006 this past May, and I could point to that event as the date I started to realize Crackdown was something much more than what it would initially have appeared to be. Dare I say, It was the first time I thought to myself that this could be something special. Sitting there is a posh poolside hotel Suite watching David Jones and one of the developers demo the game for journalists, I noticed that both of them had huge grins on their faces as they leapt from rooftop to rooftop unleashing absolute mayhem onto the criminals and citizens of the fictional Pacific City. It was absolutely impressive and left me wanting more.
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